291 Commits (f05142066d7904125dac73c1e3ec9cf79296b9c1)

Author SHA1 Message Date
Colin McMillen f05142066d remove use of Math.Clamp() 3 years ago
Colin McMillen 899b17d955 comment out MonoGame platform printing 3 years ago
Colin McMillen 1a025c275b just use WorldBounds.{Width,Height} instead of {Size.X,Size.Y} 3 years ago
Colin McMillen 3cd98d08f4 Newtonsoft.Json -> System.Text.Json for SneakWorld.cs 3 years ago
Colin McMillen b15a55afd1 Newtonsoft.Json -> System.Text.Json for Sprites.cs 3 years ago
Colin McMillen 7ed2f3ebb6 MusicPlayer: add Enabled bool (defaults to off) 3 years ago
Colin McMillen d2d671e24f debug off by default 3 years ago
Colin McMillen fb0fee59ad back to SneakScene as default 3 years ago
Colin McMillen a01c4a1d51 add Debug.AddPoint, enable debug by default 3 years ago
Colin McMillen 239dc167f9 add Terran planet texture 3 years ago
Colin McMillen 20c4bd8b3a SpiderWorld: tweak constants / anchor positions 3 years ago
Colin McMillen 1fd19f14dc add Spider* files to project and SneakGame 3 years ago
Colin McMillen 0b555af7a1 add Spider game 3 years ago
Colin McMillen 123ea724d0 enemy now moves 3 years ago
Colin McMillen 95d24a63ec pass in a newShots list instead of returning one 3 years ago
Colin McMillen 9c289bd132 add basic Enemy skeleton 3 years ago
Colin McMillen d8f3d940ef move Draw() into Player & Shot 3 years ago
Colin McMillen b5853828bd ShmupWorld: pad screen bounds for reaping objects 3 years ago
Colin McMillen 0f5f7b84f7 ShmupWorld: add Player.Update() as separate function 3 years ago
Colin McMillen 2b17501bab ProfilingList: add AddRange() function 3 years ago
Colin McMillen 7f7da206c9 add whitespace line 3 years ago
Colin McMillen 5d9a7205a1 add autofire (with a cooldown); don't shoot a plethora of shots at once 3 years ago
Colin McMillen ed3dd73493 add debug toasts & more shots at once 3 years ago
Colin McMillen 18f80f8a70 lots pewpews, in rotating colors 3 years ago
Colin McMillen db01dcea28 generate Shots on user input & reap them once offscreen 3 years ago
Colin McMillen 057292c138 separate letterboxColor from backgroundColor. 3 years ago
Colin McMillen 3c08579ed9 add some shots (pew pew pew) 3 years ago
Colin McMillen 6fed3acdda add ProfilingList.RemoveAll() 3 years ago
Colin McMillen 5732d60047 add projectiles to Textures 3 years ago
Colin McMillen 7695f45cc0 clamp player movement to world 3 years ago
Colin McMillen bdfe5555b8 add more ship textures 3 years ago
Colin McMillen 7b9147d901 Input: flip y-motion to match our usual coordinates (top left is (0, 0)) 3 years ago
Colin McMillen fd4bf85d1c add basic shmup game 3 years ago
Colin McMillen 829b9df78e lint fixes for TreeScene. 3 years ago
Colin McMillen fef060f09a SoundEffects.Load(): go back to returning void instead of bool 3 years ago
Colin McMillen a08c1bcfc2 Add MusicPlayer & handle NoAudioHardwareException. 3 years ago
Colin McMillen 39ac88b60a switch back to Sneak as the default game 3 years ago
Colin McMillen 0dbc6bdd8c TreeScene: allow for ideal vs actual orientation 3 years ago
Colin McMillen 7358bc0b24 add a fudge to side length 4 years ago
Colin McMillen 1db526e82d Add Trapezoid.Rotate() & Translate(). 4 years ago
Colin McMillen 9ac15e6d35 clean up TreeNode constructor literals 4 years ago
Colin McMillen 013e4836fb add Tree data structure & render actual Trees 4 years ago
Colin McMillen d6addc15e0 Draw basic trapezoidal skeleton. 4 years ago
Colin McMillen df436f8c32 TreeScene: draw a triangle 4 years ago
Colin McMillen 987c86fae9 mv World & Scene to SneakWorld & SneakScene. 4 years ago
Colin McMillen 56bc1abe06 Add TreeScene & TreeWorld. 4 years ago
Colin McMillen 5a9b98455f Add TODO about World taking in a GraphicsDevice 4 years ago
Colin McMillen 0f6424e4a1 private-ize members of Scene 4 years ago
Colin McMillen 9b25a8a6e0 Add new IScene interface. 4 years ago
Colin McMillen 811df57950 Make new IWorld interface. 4 years ago