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Add TODO about World taking in a GraphicsDevice

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Colin McMillen 4 years ago
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5a9b98455f
  1. 1
      Shared/World.cs

1
Shared/World.cs

@ -26,6 +26,7 @@ namespace SemiColinGames {
public readonly int Width;
public readonly int Height;
// TODO: it seems weird that World takes in a GraphicsDevice. Remove it?
public World(GraphicsDevice graphics, string json) {
Camera = new Camera();
LinesOfSight = new LinesOfSight(graphics);

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