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@ -56,7 +56,8 @@ namespace SemiColinGames { |
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GC.SuppressFinalize(this); |
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} |
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public void Draw(bool isRunningSlowly, World world, bool paused) { |
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public void Draw(bool isRunningSlowly, IWorld iworld, bool paused) { |
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World world = (World) iworld; |
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graphics.SetRenderTarget(null); |
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graphics.Clear(backgroundColor); |
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