413 Commits (f05142066d7904125dac73c1e3ec9cf79296b9c1)
 

Author SHA1 Message Date
Colin McMillen f05142066d remove use of Math.Clamp() 1 year ago
Colin McMillen 899b17d955 comment out MonoGame platform printing 1 year ago
Colin McMillen 1a025c275b just use WorldBounds.{Width,Height} instead of {Size.X,Size.Y} 1 year ago
Colin McMillen f12d4b1e36 remove Newtonsoft.Json reference 1 year ago
Colin McMillen 3cd98d08f4 Newtonsoft.Json -> System.Text.Json for SneakWorld.cs 1 year ago
Colin McMillen b15a55afd1 Newtonsoft.Json -> System.Text.Json for Sprites.cs 1 year ago
Colin McMillen b561cf7243 add System.Text.Json to dependencies 1 year ago
Colin McMillen 7ed2f3ebb6 MusicPlayer: add Enabled bool (defaults to off) 1 year ago
Colin McMillen d2d671e24f debug off by default 1 year ago
Colin McMillen fb0fee59ad back to SneakScene as default 1 year ago
Colin McMillen a01c4a1d51 add Debug.AddPoint, enable debug by default 1 year ago
Colin McMillen 239dc167f9 add Terran planet texture 1 year ago
Colin McMillen 20c4bd8b3a SpiderWorld: tweak constants / anchor positions 1 year ago
Colin McMillen 1fd19f14dc add Spider* files to project and SneakGame 2 years ago
Colin McMillen 0b555af7a1 add Spider game 2 years ago
Colin McMillen f4d2439263 set default non-fullscreen resolution to 720p 2 years ago
Colin McMillen 123ea724d0 enemy now moves 2 years ago
Colin McMillen 95d24a63ec pass in a newShots list instead of returning one 2 years ago
Colin McMillen 9c289bd132 add basic Enemy skeleton 2 years ago
Colin McMillen d8f3d940ef move Draw() into Player & Shot 2 years ago
Colin McMillen b5853828bd ShmupWorld: pad screen bounds for reaping objects 2 years ago
Colin McMillen 0f5f7b84f7 ShmupWorld: add Player.Update() as separate function 2 years ago
Colin McMillen 2b17501bab ProfilingList: add AddRange() function 2 years ago
Colin McMillen 88c8aa033b lint.py: fix amount of ..'s for new repo layout 2 years ago
Colin McMillen 7faf1ecd97 add better comment to gitignore 2 years ago
Colin McMillen c82bce200e rename OpenGL -> DesktopGL 2 years ago
Colin McMillen 6293d549dd move OpenGL/ UWP/ and Sneak.sln into public repo 2 years ago
Colin McMillen 8792db1eed add Content/ to gitignore 2 years ago
Colin McMillen 7f7da206c9 add whitespace line 2 years ago
Colin McMillen 5d9a7205a1 add autofire (with a cooldown); don't shoot a plethora of shots at once 2 years ago
Colin McMillen ed3dd73493 add debug toasts & more shots at once 2 years ago
Colin McMillen 18f80f8a70 lots pewpews, in rotating colors 2 years ago
Colin McMillen db01dcea28 generate Shots on user input & reap them once offscreen 2 years ago
Colin McMillen 057292c138 separate letterboxColor from backgroundColor. 2 years ago
Colin McMillen 3c08579ed9 add some shots (pew pew pew) 2 years ago
Colin McMillen 6fed3acdda add ProfilingList.RemoveAll() 2 years ago
Colin McMillen 5732d60047 add projectiles to Textures 2 years ago
Colin McMillen 7695f45cc0 clamp player movement to world 2 years ago
Colin McMillen bdfe5555b8 add more ship textures 2 years ago
Colin McMillen 7b9147d901 Input: flip y-motion to match our usual coordinates (top left is (0, 0)) 2 years ago
Colin McMillen fd4bf85d1c add basic shmup game 2 years ago
Colin McMillen 980f940a34 prefix results with 'lint.py' so that it's obvious where they're coming from 2 years ago
Colin McMillen f10e0a689f migrate all tests to xunit 2 years ago
Colin McMillen 829b9df78e lint fixes for TreeScene. 2 years ago
Colin McMillen b15a376244 SharedTests: depend on MonoGame 3.8 2 years ago
Colin McMillen fef060f09a SoundEffects.Load(): go back to returning void instead of bool 2 years ago
Colin McMillen a08c1bcfc2 Add MusicPlayer & handle NoAudioHardwareException. 2 years ago
Colin McMillen 39ac88b60a switch back to Sneak as the default game 2 years ago
Colin McMillen 0dbc6bdd8c TreeScene: allow for ideal vs actual orientation 2 years ago
Colin McMillen 7358bc0b24 add a fudge to side length 2 years ago