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@ -46,8 +46,8 @@ |
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<Reference Include="Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions, Version=14.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"> |
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<HintPath>..\..\packages\MSTest.TestFramework.2.1.2\lib\net45\Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll</HintPath> |
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</Reference> |
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<Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL"> |
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<SpecificVersion>False</SpecificVersion> |
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<Reference Include="MonoGame.Framework, Version=3.8.0.1641, Culture=neutral, processorArchitecture=MSIL"> |
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<HintPath>..\..\packages\MonoGame.Framework.DesktopGL.3.8.0.1641\lib\net452\MonoGame.Framework.dll</HintPath> |
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</Reference> |
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<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> |
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<HintPath>..\..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath> |
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@ -74,6 +74,8 @@ |
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</PropertyGroup> |
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<Error Condition="!Exists('..\..\packages\MSTest.TestAdapter.2.1.2\build\net45\MSTest.TestAdapter.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\MSTest.TestAdapter.2.1.2\build\net45\MSTest.TestAdapter.props'))" /> |
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<Error Condition="!Exists('..\..\packages\MSTest.TestAdapter.2.1.2\build\net45\MSTest.TestAdapter.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\MSTest.TestAdapter.2.1.2\build\net45\MSTest.TestAdapter.targets'))" /> |
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<Error Condition="!Exists('..\..\packages\MonoGame.Framework.DesktopGL.3.8.0.1641\build\MonoGame.Framework.DesktopGL.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\MonoGame.Framework.DesktopGL.3.8.0.1641\build\MonoGame.Framework.DesktopGL.targets'))" /> |
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</Target> |
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<Import Project="..\..\packages\MSTest.TestAdapter.2.1.2\build\net45\MSTest.TestAdapter.targets" Condition="Exists('..\..\packages\MSTest.TestAdapter.2.1.2\build\net45\MSTest.TestAdapter.targets')" /> |
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<Import Project="..\..\packages\MonoGame.Framework.DesktopGL.3.8.0.1641\build\MonoGame.Framework.DesktopGL.targets" Condition="Exists('..\..\packages\MonoGame.Framework.DesktopGL.3.8.0.1641\build\MonoGame.Framework.DesktopGL.targets')" /> |
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</Project> |