419 Commits (9e490dbd2fcb4afd17cf538b4dbbc5b1719f0d7a)
 

Author SHA1 Message Date
Colin McMillen 9e490dbd2f enable music by default 3 years ago
Colin McMillen 5e6f95beee revert back to Newtonsoft.Json for now 3 years ago
Colin McMillen b98bb61bd9 rewrap to fit line length 3 years ago
Colin McMillen bd8df00305 LinesOfSight: FNA compatibility. 3 years ago
Colin McMillen f6dde30804 FNA compat changes: SpriteBatch.Begin & DrawIndexedPrimitives. 3 years ago
Colin McMillen 92ace31d90 add Vectors class and use Vectors.Round() & Vectors.Floor(). 3 years ago
Colin McMillen f05142066d remove use of Math.Clamp() 3 years ago
Colin McMillen 899b17d955 comment out MonoGame platform printing 3 years ago
Colin McMillen 1a025c275b just use WorldBounds.{Width,Height} instead of {Size.X,Size.Y} 3 years ago
Colin McMillen f12d4b1e36 remove Newtonsoft.Json reference 3 years ago
Colin McMillen 3cd98d08f4 Newtonsoft.Json -> System.Text.Json for SneakWorld.cs 3 years ago
Colin McMillen b15a55afd1 Newtonsoft.Json -> System.Text.Json for Sprites.cs 3 years ago
Colin McMillen b561cf7243 add System.Text.Json to dependencies 3 years ago
Colin McMillen 7ed2f3ebb6 MusicPlayer: add Enabled bool (defaults to off) 3 years ago
Colin McMillen d2d671e24f debug off by default 3 years ago
Colin McMillen fb0fee59ad back to SneakScene as default 3 years ago
Colin McMillen a01c4a1d51 add Debug.AddPoint, enable debug by default 3 years ago
Colin McMillen 239dc167f9 add Terran planet texture 3 years ago
Colin McMillen 20c4bd8b3a SpiderWorld: tweak constants / anchor positions 3 years ago
Colin McMillen 1fd19f14dc add Spider* files to project and SneakGame 3 years ago
Colin McMillen 0b555af7a1 add Spider game 3 years ago
Colin McMillen f4d2439263 set default non-fullscreen resolution to 720p 3 years ago
Colin McMillen 123ea724d0 enemy now moves 3 years ago
Colin McMillen 95d24a63ec pass in a newShots list instead of returning one 3 years ago
Colin McMillen 9c289bd132 add basic Enemy skeleton 3 years ago
Colin McMillen d8f3d940ef move Draw() into Player & Shot 3 years ago
Colin McMillen b5853828bd ShmupWorld: pad screen bounds for reaping objects 3 years ago
Colin McMillen 0f5f7b84f7 ShmupWorld: add Player.Update() as separate function 3 years ago
Colin McMillen 2b17501bab ProfilingList: add AddRange() function 3 years ago
Colin McMillen 88c8aa033b lint.py: fix amount of ..'s for new repo layout 3 years ago
Colin McMillen 7faf1ecd97 add better comment to gitignore 3 years ago
Colin McMillen c82bce200e rename OpenGL -> DesktopGL 3 years ago
Colin McMillen 6293d549dd move OpenGL/ UWP/ and Sneak.sln into public repo 3 years ago
Colin McMillen 8792db1eed add Content/ to gitignore 3 years ago
Colin McMillen 7f7da206c9 add whitespace line 3 years ago
Colin McMillen 5d9a7205a1 add autofire (with a cooldown); don't shoot a plethora of shots at once 3 years ago
Colin McMillen ed3dd73493 add debug toasts & more shots at once 3 years ago
Colin McMillen 18f80f8a70 lots pewpews, in rotating colors 3 years ago
Colin McMillen db01dcea28 generate Shots on user input & reap them once offscreen 3 years ago
Colin McMillen 057292c138 separate letterboxColor from backgroundColor. 3 years ago
Colin McMillen 3c08579ed9 add some shots (pew pew pew) 3 years ago
Colin McMillen 6fed3acdda add ProfilingList.RemoveAll() 3 years ago
Colin McMillen 5732d60047 add projectiles to Textures 3 years ago
Colin McMillen 7695f45cc0 clamp player movement to world 3 years ago
Colin McMillen bdfe5555b8 add more ship textures 3 years ago
Colin McMillen 7b9147d901 Input: flip y-motion to match our usual coordinates (top left is (0, 0)) 3 years ago
Colin McMillen fd4bf85d1c add basic shmup game 3 years ago
Colin McMillen 980f940a34 prefix results with 'lint.py' so that it's obvious where they're coming from 3 years ago
Colin McMillen f10e0a689f migrate all tests to xunit 3 years ago
Colin McMillen 829b9df78e lint fixes for TreeScene. 3 years ago