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LinesOfSight: FNA compatibility.

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Colin McMillen 3 months ago
parent
commit
bd8df00305
  1. 7
      Shared/LinesOfSight.cs

7
Shared/LinesOfSight.cs

@ -2,6 +2,10 @@
using Microsoft.Xna.Framework.Graphics;
using System;
// Disables "GraphicsDevice.DrawIndexedPrimitives(...) is obsolete." warning.
// MonoGame has obsoleted this function, but FNA needs it.
#pragma warning disable CS0618
namespace SemiColinGames {
public sealed class LinesOfSight : IDisposable {
@ -119,7 +123,8 @@ namespace SemiColinGames {
foreach (EffectPass pass in lightingEffect.CurrentTechnique.Passes) {
pass.Apply();
graphics.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, indices.Length, 0, indices.Length / 3);
graphics.DrawIndexedPrimitives(
PrimitiveType.TriangleList, 0, 0, indices.Length, 0, indices.Length / 3);
}
}

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