423 Commits (main)
 

Author SHA1 Message Date
Colin McMillen 29463eb834 make DesktopGL build work with "dotnet run" 3 months ago
Colin McMillen d86793197e add FNA to solution 3 months ago
Colin McMillen a0030dcf0d add FNA build 3 months ago
Colin McMillen 9bf5a157e7 make debug toasts show up below the player's hearts 3 months ago
Colin McMillen 9e490dbd2f enable music by default 3 months ago
Colin McMillen 5e6f95beee revert back to Newtonsoft.Json for now 3 months ago
Colin McMillen b98bb61bd9 rewrap to fit line length 3 months ago
Colin McMillen bd8df00305 LinesOfSight: FNA compatibility. 3 months ago
Colin McMillen f6dde30804 FNA compat changes: SpriteBatch.Begin & DrawIndexedPrimitives. 3 months ago
Colin McMillen 92ace31d90 add Vectors class and use Vectors.Round() & Vectors.Floor(). 3 months ago
Colin McMillen f05142066d remove use of Math.Clamp() 3 months ago
Colin McMillen 899b17d955 comment out MonoGame platform printing 3 months ago
Colin McMillen 1a025c275b just use WorldBounds.{Width,Height} instead of {Size.X,Size.Y} 3 months ago
Colin McMillen f12d4b1e36 remove Newtonsoft.Json reference 3 months ago
Colin McMillen 3cd98d08f4 Newtonsoft.Json -> System.Text.Json for SneakWorld.cs 3 months ago
Colin McMillen b15a55afd1 Newtonsoft.Json -> System.Text.Json for Sprites.cs 3 months ago
Colin McMillen b561cf7243 add System.Text.Json to dependencies 3 months ago
Colin McMillen 7ed2f3ebb6 MusicPlayer: add Enabled bool (defaults to off) 3 months ago
Colin McMillen d2d671e24f debug off by default 3 months ago
Colin McMillen fb0fee59ad back to SneakScene as default 3 months ago
Colin McMillen a01c4a1d51 add Debug.AddPoint, enable debug by default 3 months ago
Colin McMillen 239dc167f9 add Terran planet texture 3 months ago
Colin McMillen 20c4bd8b3a SpiderWorld: tweak constants / anchor positions 3 months ago
Colin McMillen 1fd19f14dc add Spider* files to project and SneakGame 8 months ago
Colin McMillen 0b555af7a1 add Spider game 8 months ago
Colin McMillen f4d2439263 set default non-fullscreen resolution to 720p 8 months ago
Colin McMillen 123ea724d0 enemy now moves 8 months ago
Colin McMillen 95d24a63ec pass in a newShots list instead of returning one 11 months ago
Colin McMillen 9c289bd132 add basic Enemy skeleton 11 months ago
Colin McMillen d8f3d940ef move Draw() into Player & Shot 11 months ago
Colin McMillen b5853828bd ShmupWorld: pad screen bounds for reaping objects 11 months ago
Colin McMillen 0f5f7b84f7 ShmupWorld: add Player.Update() as separate function 11 months ago
Colin McMillen 2b17501bab ProfilingList: add AddRange() function 11 months ago
Colin McMillen 88c8aa033b lint.py: fix amount of ..'s for new repo layout 11 months ago
Colin McMillen 7faf1ecd97 add better comment to gitignore 11 months ago
Colin McMillen c82bce200e rename OpenGL -> DesktopGL 11 months ago
Colin McMillen 6293d549dd move OpenGL/ UWP/ and Sneak.sln into public repo 11 months ago
Colin McMillen 8792db1eed add Content/ to gitignore 11 months ago
Colin McMillen 7f7da206c9 add whitespace line 11 months ago
Colin McMillen 5d9a7205a1 add autofire (with a cooldown); don't shoot a plethora of shots at once 11 months ago
Colin McMillen ed3dd73493 add debug toasts & more shots at once 11 months ago
Colin McMillen 18f80f8a70 lots pewpews, in rotating colors 11 months ago
Colin McMillen db01dcea28 generate Shots on user input & reap them once offscreen 11 months ago
Colin McMillen 057292c138 separate letterboxColor from backgroundColor. 11 months ago
Colin McMillen 3c08579ed9 add some shots (pew pew pew) 11 months ago
Colin McMillen 6fed3acdda add ProfilingList.RemoveAll() 11 months ago
Colin McMillen 5732d60047 add projectiles to Textures 11 months ago
Colin McMillen 7695f45cc0 clamp player movement to world 11 months ago
Colin McMillen bdfe5555b8 add more ship textures 11 months ago
Colin McMillen 7b9147d901 Input: flip y-motion to match our usual coordinates (top left is (0, 0)) 11 months ago