423 Commits (main)
 

Author SHA1 Message Date
Colin McMillen 29463eb834 make DesktopGL build work with "dotnet run" 6 months ago
Colin McMillen d86793197e add FNA to solution 6 months ago
Colin McMillen a0030dcf0d add FNA build 6 months ago
Colin McMillen 9bf5a157e7 make debug toasts show up below the player's hearts 6 months ago
Colin McMillen 9e490dbd2f enable music by default 6 months ago
Colin McMillen 5e6f95beee revert back to Newtonsoft.Json for now 6 months ago
Colin McMillen b98bb61bd9 rewrap to fit line length 6 months ago
Colin McMillen bd8df00305 LinesOfSight: FNA compatibility. 6 months ago
Colin McMillen f6dde30804 FNA compat changes: SpriteBatch.Begin & DrawIndexedPrimitives. 6 months ago
Colin McMillen 92ace31d90 add Vectors class and use Vectors.Round() & Vectors.Floor(). 6 months ago
Colin McMillen f05142066d remove use of Math.Clamp() 6 months ago
Colin McMillen 899b17d955 comment out MonoGame platform printing 6 months ago
Colin McMillen 1a025c275b just use WorldBounds.{Width,Height} instead of {Size.X,Size.Y} 6 months ago
Colin McMillen f12d4b1e36 remove Newtonsoft.Json reference 6 months ago
Colin McMillen 3cd98d08f4 Newtonsoft.Json -> System.Text.Json for SneakWorld.cs 6 months ago
Colin McMillen b15a55afd1 Newtonsoft.Json -> System.Text.Json for Sprites.cs 6 months ago
Colin McMillen b561cf7243 add System.Text.Json to dependencies 6 months ago
Colin McMillen 7ed2f3ebb6 MusicPlayer: add Enabled bool (defaults to off) 6 months ago
Colin McMillen d2d671e24f debug off by default 6 months ago
Colin McMillen fb0fee59ad back to SneakScene as default 6 months ago
Colin McMillen a01c4a1d51 add Debug.AddPoint, enable debug by default 6 months ago
Colin McMillen 239dc167f9 add Terran planet texture 6 months ago
Colin McMillen 20c4bd8b3a SpiderWorld: tweak constants / anchor positions 6 months ago
Colin McMillen 1fd19f14dc add Spider* files to project and SneakGame 11 months ago
Colin McMillen 0b555af7a1 add Spider game 11 months ago
Colin McMillen f4d2439263 set default non-fullscreen resolution to 720p 11 months ago
Colin McMillen 123ea724d0 enemy now moves 11 months ago
Colin McMillen 95d24a63ec pass in a newShots list instead of returning one 1 year ago
Colin McMillen 9c289bd132 add basic Enemy skeleton 1 year ago
Colin McMillen d8f3d940ef move Draw() into Player & Shot 1 year ago
Colin McMillen b5853828bd ShmupWorld: pad screen bounds for reaping objects 1 year ago
Colin McMillen 0f5f7b84f7 ShmupWorld: add Player.Update() as separate function 1 year ago
Colin McMillen 2b17501bab ProfilingList: add AddRange() function 1 year ago
Colin McMillen 88c8aa033b lint.py: fix amount of ..'s for new repo layout 1 year ago
Colin McMillen 7faf1ecd97 add better comment to gitignore 1 year ago
Colin McMillen c82bce200e rename OpenGL -> DesktopGL 1 year ago
Colin McMillen 6293d549dd move OpenGL/ UWP/ and Sneak.sln into public repo 1 year ago
Colin McMillen 8792db1eed add Content/ to gitignore 1 year ago
Colin McMillen 7f7da206c9 add whitespace line 1 year ago
Colin McMillen 5d9a7205a1 add autofire (with a cooldown); don't shoot a plethora of shots at once 1 year ago
Colin McMillen ed3dd73493 add debug toasts & more shots at once 1 year ago
Colin McMillen 18f80f8a70 lots pewpews, in rotating colors 1 year ago
Colin McMillen db01dcea28 generate Shots on user input & reap them once offscreen 1 year ago
Colin McMillen 057292c138 separate letterboxColor from backgroundColor. 1 year ago
Colin McMillen 3c08579ed9 add some shots (pew pew pew) 1 year ago
Colin McMillen 6fed3acdda add ProfilingList.RemoveAll() 1 year ago
Colin McMillen 5732d60047 add projectiles to Textures 1 year ago
Colin McMillen 7695f45cc0 clamp player movement to world 1 year ago
Colin McMillen bdfe5555b8 add more ship textures 1 year ago
Colin McMillen 7b9147d901 Input: flip y-motion to match our usual coordinates (top left is (0, 0)) 1 year ago