|
a01c4a1d51
|
add Debug.AddPoint, enable debug by default
|
2021-07-12 14:58:29 -04:00 |
|
|
239dc167f9
|
add Terran planet texture
|
2021-07-12 14:57:49 -04:00 |
|
|
20c4bd8b3a
|
SpiderWorld: tweak constants / anchor positions
|
2021-07-12 14:57:22 -04:00 |
|
|
1fd19f14dc
|
add Spider* files to project and SneakGame
|
2021-02-09 10:14:10 -05:00 |
|
|
0b555af7a1
|
add Spider game
|
2021-02-08 17:26:40 -05:00 |
|
|
123ea724d0
|
enemy now moves
|
2021-02-08 16:08:01 -05:00 |
|
|
95d24a63ec
|
pass in a newShots list instead of returning one
|
2020-11-30 17:20:14 -05:00 |
|
|
9c289bd132
|
add basic Enemy skeleton
|
2020-11-30 17:12:09 -05:00 |
|
|
d8f3d940ef
|
move Draw() into Player & Shot
|
2020-11-30 16:23:35 -05:00 |
|
|
b5853828bd
|
ShmupWorld: pad screen bounds for reaping objects
|
2020-11-30 15:34:59 -05:00 |
|
|
0f5f7b84f7
|
ShmupWorld: add Player.Update() as separate function
|
2020-11-30 15:11:52 -05:00 |
|
|
2b17501bab
|
ProfilingList: add AddRange() function
|
2020-11-30 15:11:31 -05:00 |
|
|
7f7da206c9
|
add whitespace line
|
2020-11-20 17:38:23 -05:00 |
|
|
5d9a7205a1
|
add autofire (with a cooldown); don't shoot a plethora of shots at once
|
2020-11-20 16:18:12 -05:00 |
|
|
ed3dd73493
|
add debug toasts & more shots at once
|
2020-11-19 19:38:31 -05:00 |
|
|
18f80f8a70
|
lots pewpews, in rotating colors
|
2020-11-19 18:52:56 -05:00 |
|
|
db01dcea28
|
generate Shots on user input & reap them once offscreen
|
2020-11-19 17:55:27 -05:00 |
|
|
057292c138
|
separate letterboxColor from backgroundColor.
|
2020-11-19 17:54:45 -05:00 |
|
|
3c08579ed9
|
add some shots (pew pew pew)
|
2020-11-19 17:26:50 -05:00 |
|
|
6fed3acdda
|
add ProfilingList.RemoveAll()
|
2020-11-19 17:26:05 -05:00 |
|
|
5732d60047
|
add projectiles to Textures
|
2020-11-19 17:03:45 -05:00 |
|
|
7695f45cc0
|
clamp player movement to world
|
2020-11-19 16:36:21 -05:00 |
|
|
bdfe5555b8
|
add more ship textures
|
2020-11-19 15:25:54 -05:00 |
|
|
7b9147d901
|
Input: flip y-motion to match our usual coordinates (top left is (0, 0))
|
2020-11-19 14:44:45 -05:00 |
|
|
fd4bf85d1c
|
add basic shmup game
|
2020-11-19 14:44:12 -05:00 |
|
|
829b9df78e
|
lint fixes for TreeScene.
|
2020-11-18 12:08:45 -05:00 |
|
|
fef060f09a
|
SoundEffects.Load(): go back to returning void instead of bool
|
2020-11-18 11:42:15 -05:00 |
|
|
a08c1bcfc2
|
Add MusicPlayer & handle NoAudioHardwareException.
|
2020-11-18 11:26:21 -05:00 |
|
|
39ac88b60a
|
switch back to Sneak as the default game
|
2020-11-16 14:43:21 -05:00 |
|
|
0dbc6bdd8c
|
TreeScene: allow for ideal vs actual orientation
|
2020-11-16 14:42:51 -05:00 |
|
|
7358bc0b24
|
add a fudge to side length
|
2020-07-21 13:11:50 -04:00 |
|
|
1db526e82d
|
Add Trapezoid.Rotate() & Translate().
Use them to rotate tree segments appropriately.
|
2020-07-21 11:03:02 -04:00 |
|
|
9ac15e6d35
|
clean up TreeNode constructor literals
|
2020-07-16 15:34:22 -04:00 |
|
|
013e4836fb
|
add Tree data structure & render actual Trees
|
2020-07-16 15:18:30 -04:00 |
|
|
d6addc15e0
|
Draw basic trapezoidal skeleton.
|
2020-07-16 11:34:10 -04:00 |
|
|
df436f8c32
|
TreeScene: draw a triangle
|
2020-07-15 15:56:56 -04:00 |
|
|
987c86fae9
|
mv World & Scene to SneakWorld & SneakScene.
|
2020-07-15 15:17:19 -04:00 |
|
|
56bc1abe06
|
Add TreeScene & TreeWorld.
|
2020-07-15 15:01:28 -04:00 |
|
|
5a9b98455f
|
Add TODO about World taking in a GraphicsDevice
|
2020-07-15 14:59:43 -04:00 |
|
|
0f6424e4a1
|
private-ize members of Scene
|
2020-07-15 14:53:03 -04:00 |
|
|
9b25a8a6e0
|
Add new IScene interface.
|
2020-07-15 11:48:30 -04:00 |
|
|
811df57950
|
Make new IWorld interface.
|
2020-07-15 11:33:59 -04:00 |
|
|
800909394c
|
Camera: use 1920x1080 / 4 explicitly.
|
2020-07-15 11:20:29 -04:00 |
|
|
0e44fa9730
|
Player: remove Pose as a concept.
|
2020-04-27 16:00:13 -04:00 |
|
|
5823110b44
|
rm extra blank line
|
2020-03-25 17:27:07 -04:00 |
|
|
c28f21eef5
|
Player: partial refactor to use FSM for player state-tracking.
|
2020-03-25 17:04:58 -04:00 |
|
|
ec8c24e5b6
|
FSM: deal with IStates directly, don't parametrize on an input type.
|
2020-03-25 15:16:31 -04:00 |
|
|
3dea13a386
|
bump starting size of Player.movePoints & Player.candidates
|
2020-03-25 13:16:18 -04:00 |
|
|
7c0eb479a6
|
scroll y by a constant scale instead of per-layer.
|
2020-03-25 12:38:56 -04:00 |
|
|
4a598fb377
|
Parallax-scroll the background by Y.
|
2020-03-25 11:04:49 -04:00 |
|