Colin McMillen
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1a025c275b
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just use WorldBounds.{Width,Height} instead of {Size.X,Size.Y}
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3 years ago |
Colin McMillen
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f12d4b1e36
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remove Newtonsoft.Json reference
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3 years ago |
Colin McMillen
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3cd98d08f4
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Newtonsoft.Json -> System.Text.Json for SneakWorld.cs
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3 years ago |
Colin McMillen
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b15a55afd1
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Newtonsoft.Json -> System.Text.Json for Sprites.cs
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3 years ago |
Colin McMillen
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b561cf7243
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add System.Text.Json to dependencies
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3 years ago |
Colin McMillen
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7ed2f3ebb6
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MusicPlayer: add Enabled bool (defaults to off)
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3 years ago |
Colin McMillen
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d2d671e24f
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debug off by default
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3 years ago |
Colin McMillen
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fb0fee59ad
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back to SneakScene as default
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3 years ago |
Colin McMillen
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a01c4a1d51
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add Debug.AddPoint, enable debug by default
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3 years ago |
Colin McMillen
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239dc167f9
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add Terran planet texture
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3 years ago |
Colin McMillen
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20c4bd8b3a
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SpiderWorld: tweak constants / anchor positions
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3 years ago |
Colin McMillen
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1fd19f14dc
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add Spider* files to project and SneakGame
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3 years ago |
Colin McMillen
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0b555af7a1
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add Spider game
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3 years ago |
Colin McMillen
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f4d2439263
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set default non-fullscreen resolution to 720p
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3 years ago |
Colin McMillen
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123ea724d0
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enemy now moves
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3 years ago |
Colin McMillen
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95d24a63ec
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pass in a newShots list instead of returning one
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4 years ago |
Colin McMillen
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9c289bd132
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add basic Enemy skeleton
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4 years ago |
Colin McMillen
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d8f3d940ef
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move Draw() into Player & Shot
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4 years ago |
Colin McMillen
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b5853828bd
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ShmupWorld: pad screen bounds for reaping objects
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4 years ago |
Colin McMillen
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0f5f7b84f7
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ShmupWorld: add Player.Update() as separate function
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4 years ago |
Colin McMillen
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2b17501bab
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ProfilingList: add AddRange() function
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4 years ago |
Colin McMillen
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88c8aa033b
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lint.py: fix amount of ..'s for new repo layout
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4 years ago |
Colin McMillen
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7faf1ecd97
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add better comment to gitignore
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4 years ago |
Colin McMillen
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c82bce200e
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rename OpenGL -> DesktopGL
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4 years ago |
Colin McMillen
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6293d549dd
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move OpenGL/ UWP/ and Sneak.sln into public repo
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4 years ago |
Colin McMillen
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8792db1eed
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add Content/ to gitignore
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4 years ago |
Colin McMillen
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7f7da206c9
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add whitespace line
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4 years ago |
Colin McMillen
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5d9a7205a1
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add autofire (with a cooldown); don't shoot a plethora of shots at once
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4 years ago |
Colin McMillen
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ed3dd73493
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add debug toasts & more shots at once
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4 years ago |
Colin McMillen
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18f80f8a70
|
lots pewpews, in rotating colors
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4 years ago |
Colin McMillen
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db01dcea28
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generate Shots on user input & reap them once offscreen
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4 years ago |
Colin McMillen
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057292c138
|
separate letterboxColor from backgroundColor.
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4 years ago |
Colin McMillen
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3c08579ed9
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add some shots (pew pew pew)
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4 years ago |
Colin McMillen
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6fed3acdda
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add ProfilingList.RemoveAll()
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4 years ago |
Colin McMillen
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5732d60047
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add projectiles to Textures
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4 years ago |
Colin McMillen
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7695f45cc0
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clamp player movement to world
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4 years ago |
Colin McMillen
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bdfe5555b8
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add more ship textures
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4 years ago |
Colin McMillen
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7b9147d901
|
Input: flip y-motion to match our usual coordinates (top left is (0, 0))
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4 years ago |
Colin McMillen
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fd4bf85d1c
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add basic shmup game
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4 years ago |
Colin McMillen
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980f940a34
|
prefix results with 'lint.py' so that it's obvious where they're coming from
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4 years ago |
Colin McMillen
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f10e0a689f
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migrate all tests to xunit
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4 years ago |
Colin McMillen
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829b9df78e
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lint fixes for TreeScene.
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4 years ago |
Colin McMillen
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b15a376244
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SharedTests: depend on MonoGame 3.8
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4 years ago |
Colin McMillen
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fef060f09a
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SoundEffects.Load(): go back to returning void instead of bool
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4 years ago |
Colin McMillen
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a08c1bcfc2
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Add MusicPlayer & handle NoAudioHardwareException.
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4 years ago |
Colin McMillen
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39ac88b60a
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switch back to Sneak as the default game
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4 years ago |
Colin McMillen
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0dbc6bdd8c
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TreeScene: allow for ideal vs actual orientation
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4 years ago |
Colin McMillen
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7358bc0b24
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add a fudge to side length
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4 years ago |
Colin McMillen
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1db526e82d
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Add Trapezoid.Rotate() & Translate().
Use them to rotate tree segments appropriately.
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4 years ago |
Colin McMillen
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9ac15e6d35
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clean up TreeNode constructor literals
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4 years ago |