- Boston
- https://www.mcmillen.dev
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Lead developer, SemiColin Games.
- Joined on Feb 13, 2020
mcmillen created repository semicolin/shmup
7 months ago
mcmillen pushed to main at semicolin/sneak
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29463eb834 make DesktopGL build work with "dotnet run"
10 months ago
mcmillen pushed to main at mcmillen/www-home
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77a71adfc7 automated update from build.py
10 months ago
mcmillen pushed to main at mcmillen/www-home
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b8a07d03a4 automated update from build.py
10 months ago
mcmillen pushed to main at mcmillen/www-builder
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54008b4744 add newest post to index
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8bc2f445fb add "downvotes considered harmful"
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58e0e3df9e update SemiColin Games tenure
- Compare 3 commits »
10 months ago
mcmillen pushed to main at semicolin/sneak
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d86793197e add FNA to solution
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a0030dcf0d add FNA build
- Compare 2 commits »
10 months ago
mcmillen pushed to main at semicolin/sneak
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9bf5a157e7 make debug toasts show up below the player's hearts
10 months ago
mcmillen pushed to main at semicolin/sneak
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5e6f95beee revert back to Newtonsoft.Json for now
10 months ago
mcmillen pushed to main at semicolin/sneak
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b98bb61bd9 rewrap to fit line length
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bd8df00305 LinesOfSight: FNA compatibility.
- Compare 2 commits »
11 months ago
mcmillen pushed to main at semicolin/sneak
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f6dde30804 FNA compat changes: SpriteBatch.Begin & DrawIndexedPrimitives.
11 months ago
mcmillen pushed to main at semicolin/sneak
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92ace31d90 add Vectors class and use Vectors.Round() & Vectors.Floor().
11 months ago
mcmillen pushed to main at semicolin/sneak
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f05142066d remove use of Math.Clamp()
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899b17d955 comment out MonoGame platform printing
- Compare 2 commits »
11 months ago
mcmillen pushed to main at semicolin/sneak
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1a025c275b just use WorldBounds.{Width,Height} instead of {Size.X,Size.Y}
11 months ago
mcmillen pushed to main at semicolin/sneak
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f12d4b1e36 remove Newtonsoft.Json reference
11 months ago
mcmillen pushed to main at semicolin/sneak
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3cd98d08f4 Newtonsoft.Json -> System.Text.Json for SneakWorld.cs
11 months ago