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Use alt + click/enter to exclude labels All labels bug cleanup documentation enhancement performance process
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All milestones 2020-Feb-10 2020-Feb-17
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mcmillen
  • test issue please ignore 2
    #25 by mcmillen closed 2 years ago
  • test issue please ignore 1
    #24 by mcmillen closed 2 years ago
  • Add letterboxing to deal with weird aspect ratios on UWP bug
    #23 by mcmillen closed 2 years ago 2020-02-24
  • add "code search" tool enhancement
    #22 by mcmillen closed 2 years ago 2020-Feb-10
  • Player: rename or remove GetFacing & GetPose cleanup
    #21 by mcmillen closed 2 years ago 2020-Feb-10
  • Add unit tests for Geometry.Rotate(Vector2) cleanup
    #20 by mcmillen closed 2 years ago 2020-Feb-10
  • Draw Debug lines using GPU performance
    #19 by mcmillen closed 2 years ago 2020-Feb-10
  • Design first real stage enhancement
    #17 by mcmillen closed 2 years ago 2020-02-24
    1
  • Add visual decorations to stages enhancement
    #16 by mcmillen closed 2 years ago 2020-Feb-17
    1
  • Add ability to move by a single pixel enhancement
    #15 by mcmillen closed 2 years ago
  • Add first NPC enhancement
    #14 by mcmillen closed 2 years ago 2020-02-24
    1
  • Audit uses of "new" at runtime performance
    #12 by mcmillen closed 2 years ago
  • Make Debug.XXX functions no-ops when doing a Release build performance
    #11 by mcmillen closed 2 years ago
  • Update world properly for small timesteps bug
    #10 by mcmillen closed 2 years ago
  • Add ability to restart the current level enhancement
    #9 by mcmillen closed 2 years ago 2020-Feb-10
  • Unload Debug.whiteTexture cleanup
    #7 by mcmillen closed 2 years ago 2020-Feb-10
  • Target C# 8 and MonoGame 3.8 process
    #6 by mcmillen closed 2 years ago
    1
  • make linter script enhancement
    #5 by mcmillen closed 2 years ago 2020-02-24
  • Add code style guidelines documentation
    #4 by mcmillen closed 2 years ago
  • UwpProgram.SetFullScreen(): adjust backbuffer size after the display mode change? cleanup
    #3 by mcmillen closed 2 years ago
    1
  • SneakGame: move scrolling backgrounds into Scene cleanup
    #2 by mcmillen closed 2 years ago
    1
  • SneakGame.LoadContent: decouple things like Player and World from their textures cleanup
    #1 by mcmillen closed 2 years ago
    1
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