Unload Debug.whiteTexture #7

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opened 4 years ago by mcmillen · 0 comments
mcmillen commented 4 years ago
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This new Texture2D is created in Debug.Initialize() and should be unloaded from SneakGame.UnloadContent().

Either manually unload it, make a TextureManager, or just add a white texture to Content.

This new Texture2D is created in Debug.Initialize() and should be unloaded from SneakGame.UnloadContent(). Either manually unload it, make a TextureManager, or just add a white texture to Content.
mcmillen added the
cleanup
label 4 years ago
mcmillen added this to the 2020-Feb-10 milestone 4 years ago
mcmillen closed this issue 4 years ago
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