18 Commits (f8fa66385de45cecd8c599a9ca9c5ab39a39a377)

Author SHA1 Message Date
Colin McMillen f8fa66385d Display "Paused" message when paused. 4 years ago
Colin McMillen 3a8defcf3f Letterbox the scene if the aspect ratio is out-of-whack. 4 years ago
Colin McMillen ed7afd2fa1 TextureRef: make Get a property rather than a function 4 years ago
Colin McMillen e72b8999e4 Make TextureRef class for holding textures. 4 years ago
Colin McMillen f1b71ca87d Tiles can now be obstacles (in the foreground) or decorations (in the background). 4 years ago
Colin McMillen 08a31231e9 Draw LinesOfSight behind most other things. 4 years ago
Colin McMillen 2fe8e53e77 Call GC.SuppressFinalize() from Dispose(). 4 years ago
Colin McMillen af9a48bc5d small cleanups suggested by VS 4 years ago
Colin McMillen 026623ac82 Fix memory leaks of graphics resources. 4 years ago
Colin McMillen 44bd3c6896 Show lines of sight only when Debug enabled 4 years ago
Colin McMillen b06155aa88 Render backgrounds from back-to-front in an array. 4 years ago
Colin McMillen 05638483a4 Support 4-layer parallax-scrolling backgrounds. 4 years ago
Colin McMillen 8405f32f3c simplify lightingEffect initialization 4 years ago
Colin McMillen 57d15cbbd9 Load all textures & fonts in one place. 4 years ago
Colin McMillen 02aba3ad84 Game objects now take in a ContentManager & load their own textures. 4 years ago
Colin McMillen f0ea8d8ef2 Reorganize Content/ into multiple subdirectories. 4 years ago
Colin McMillen 7935b6aaff Scene: go back to drawing Player behind tiles. 4 years ago
Colin McMillen 7e7b0f7715 Move most of the drawing code into a Scene class 4 years ago