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Scene: go back to drawing Player behind tiles.

GitOrigin-RevId: afaff144f2
master
Colin McMillen 4 years ago
parent
commit
7935b6aaff
  1. 6
      Shared/Scene.cs

6
Shared/Scene.cs

@ -73,12 +73,12 @@ namespace SemiColinGames {
spriteBatch.Begin(
SpriteSortMode.Deferred, null, SamplerState.LinearWrap, null, null, null, transform);
// Draw foreground tiles.
world.Draw(spriteBatch);
// Draw player.
player.Draw(spriteBatch);
// Draw foreground tiles.
world.Draw(spriteBatch);
// Aaaaand we're done.
spriteBatch.End();

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