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@ -38,8 +38,8 @@ namespace SemiColinGames { |
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// TODO: handle unloading of resources when the level is done.
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spriteBatch = new SpriteBatch(graphics); |
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font = content.Load<SpriteFont>("font"); |
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grasslandBg1 = content.Load<Texture2D>("grassland_bg1"); |
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grasslandBg2 = content.Load<Texture2D>("grassland_bg2"); |
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grasslandBg1 = content.Load<Texture2D>("backgrounds/anokolisa/grassland_bg1"); |
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grasslandBg2 = content.Load<Texture2D>("backgrounds/anokolisa/grassland_bg2"); |
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} |
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public bool Enabled { get; set; } |
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