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Colin McMillen
mcmillen
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Boston
https://www.mcmillen.dev
Lead developer, SemiColin Games.
Joined on
2020-02-13
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10
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Starred Repositories
2
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:48:37 -05:00
096f577e61
change namespace to SemiColinGames
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:48:32 -05:00
7e64f2a0be
remove "Jumpy." from {Android, OpenGL, UWP}
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:48:30 -05:00
569a330e89
move Jumpy.Shared -> Shared directory
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:48:27 -05:00
9736e85345
rename "Jumpy.Shared" project to just "Shared"
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:48:24 -05:00
fc02b768a1
remove stale TODO
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:48:21 -05:00
37e3a8baba
add keyboard controls for Player & toggling debug info
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:48:18 -05:00
7ed88960a5
gate toasts behind Debug.Enabled, rearrange their position & color
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:48:15 -05:00
70d8bbfa29
make camera 1/4 size instead of 1/6
mcmillen
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master
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semicolin/sneak
2020-02-13 14:48:12 -05:00
010424f43f
anchor the background images at the top
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:48:08 -05:00
d3283a64c0
transcribe 1-1 as testing World
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:48:04 -05:00
81b62f883e
comment out toast & add a reference for later
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:48:01 -05:00
22db0ee696
basic scrolling world!
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:47:58 -05:00
873d35dcfb
parse World from string, add GrassL, GrassR, and Water terrains
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:47:55 -05:00
f364a9c6ff
add TODO about checking size-1 gaps in future
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:47:52 -05:00
22a0fab70f
add Debug.WriteLine delegate
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:47:48 -05:00
67e952d64f
only draw FPS when debug enabled
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:47:44 -05:00
caa9b074d5
rm dupe "using" decl
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:47:41 -05:00
755e65a1d6
refactor to use linear spritesheet
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:47:37 -05:00
adaa9edc5e
add some refs on line rasterization
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:47:33 -05:00
11da38ffa6
better collision-detection with maybe only one bug
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