sneak/Shared
Colin McMillen f0ea8d8ef2 Reorganize Content/ into multiple subdirectories.
Add new tilesets from anokolisa.

GitOrigin-RevId: 90cfd52a3c374beff7c1b8d07899e822bdf2e541
2020-02-18 10:30:05 -05:00
..
Camera.cs New FOV algorithm that works pretty well. 2020-02-13 14:55:02 -05:00
Clock.cs clean up private fields/properties 2020-02-13 14:51:47 -05:00
Debug.cs Debug: draw rects as 4 GPU-accelerated lines. 2020-02-15 16:32:39 -05:00
FpsCounter.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Geometry.cs FMath.DegToRad(): use look-up table. 2020-02-15 15:15:24 -05:00
History.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
IDisplay.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Input.cs Add ability to restart the level. Fixes #9. 2020-02-16 19:22:36 -05:00
Levels.cs add Levels file to hold level definitions (for now) 2020-02-13 14:54:30 -05:00
LICENSE.txt Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Line.cs remove unused using statement 2020-02-13 14:52:23 -05:00
LinesOfSight.cs LinesOfSight: don't draw yellow lines 2020-02-16 19:44:36 -05:00
Player.cs move FieldOfView into Player 2020-02-15 15:00:26 -05:00
Scene.cs Reorganize Content/ into multiple subdirectories. 2020-02-18 10:30:05 -05:00
Shared.projitems Move most of the drawing code into a Scene class 2020-02-17 21:08:32 -05:00
Shared.shproj Shared.shproj: remove redundant & out-of-date file listings 2020-02-17 21:22:16 -05:00
SneakGame.cs Reorganize Content/ into multiple subdirectories. 2020-02-18 10:30:05 -05:00
Timer.cs Timer: don't automatically DumpStats(); refactor string prefixes during dump 2020-02-13 14:54:34 -05:00
World.cs Add a transformation matrix to spriteBatch.Draw(). 2020-02-13 14:54:46 -05:00