A stealth-based 2D platformer where you don't have to kill anyone unless you want to.
https://www.semicolin.games
Colin McMillen
bba9f643eb
This is implemented as a static Line.Rasterize(Point p1, Point p2) function that returns an array of Points. There's also a Line.Rasterize(x1, y1, x1, y2) version for convenience. Unit tests included. GitOrigin-RevId: 525098f8c76c6c3d1a6ff2c32fa2206cff080a11 |
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README.md |
sneak
mcmillen's first indie game