sneak/Shared
Colin McMillen 61b50efa40 make CollisionTargets an array, and don't recompute it every frame
GitOrigin-RevId: 92a02231edae5729778ea9ac60a46c83e248c744
2020-02-13 14:52:03 -05:00
..
Camera.cs Camera.Update: remove unused time parameter 2020-02-13 14:50:32 -05:00
Clock.cs clean up private fields/properties 2020-02-13 14:51:47 -05:00
Debug.cs add Debug.AddLine() function that takes in integer coordinates instead of Points 2020-02-13 14:51:55 -05:00
FpsCounter.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
History.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
IDisplay.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Input.cs add Pause functionality 2020-02-13 14:51:04 -05:00
LICENSE.txt Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Line.cs more readability fixed via Visual Studio suggestions 2020-02-13 14:51:31 -05:00
Player.cs make CollisionTargets an array, and don't recompute it every frame 2020-02-13 14:52:03 -05:00
Shared.projitems Add Clock class & use it from Player and SneakGame 2020-02-13 14:51:19 -05:00
Shared.shproj Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
SneakGame.cs make CollisionTargets an array, and don't recompute it every frame 2020-02-13 14:52:03 -05:00
World.cs make CollisionTargets an array, and don't recompute it every frame 2020-02-13 14:52:03 -05:00