A stealth-based 2D platformer where you don't have to kill anyone unless you want to. https://www.semicolin.games
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Colin McMillen 61b50efa40 make CollisionTargets an array, and don't recompute it every frame
GitOrigin-RevId: 92a02231edae5729778ea9ac60a46c83e248c744
2020-02-13 14:52:03 -05:00
Shared make CollisionTargets an array, and don't recompute it every frame 2020-02-13 14:52:03 -05:00
SharedTests Implement Bresenham's algorithm for line rasterization. 2020-02-13 14:50:53 -05:00
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sneak

mcmillen's first indie game