sneak/Shared
2020-03-02 20:46:44 -05:00
..
Camera.cs Add Text.DrawOutlined() function & other text helpers. 2020-02-27 15:46:54 -05:00
Clock.cs clean up private fields/properties 2020-02-13 14:51:47 -05:00
Debug.cs fix lint errors 2020-02-25 19:19:10 -05:00
ExtensionMethods.cs Add Text.DrawOutlined() function & other text helpers. 2020-02-27 15:46:54 -05:00
FpsCounter.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Geometry.cs Player now takes damage from spikes. 2020-02-27 19:13:59 -05:00
History.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
IDisplay.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Input.cs Add simple NPC. 2020-02-28 17:13:52 -05:00
Levels.cs fix lint errors 2020-02-25 19:19:10 -05:00
Line.cs remove unused using statement 2020-02-13 14:52:23 -05:00
LinesOfSight.cs rename numEdgeVertices -> NUM_EDGE_VERTICES 2020-02-25 20:34:49 -05:00
NPC.cs Add simple NPC. 2020-02-28 17:13:52 -05:00
Player.cs Add simple NPC. 2020-02-28 17:13:52 -05:00
Scene.cs let Scene decide when to draw itself & when to play music 2020-03-02 16:47:42 -05:00
Shared.projitems Add simple NPC. 2020-02-28 17:13:52 -05:00
Shared.shproj Shared.shproj: remove redundant & out-of-date file listings 2020-02-17 21:22:16 -05:00
SneakGame.cs let Scene decide when to draw itself & when to play music 2020-03-02 16:47:42 -05:00
SoundEffects.cs add short music loop to demo stage 2020-03-02 15:33:56 -05:00
Text.cs Add Text.DrawOutlined() function & other text helpers. 2020-02-27 15:46:54 -05:00
Textures.cs Add simple NPC. 2020-02-28 17:13:52 -05:00
Timer.cs Timer: don't automatically DumpStats(); refactor string prefixes during dump 2020-02-13 14:54:34 -05:00
World.cs Add simple NPC. 2020-02-28 17:13:52 -05:00