|
0dbc6bdd8c
|
TreeScene: allow for ideal vs actual orientation
|
2020-11-16 14:42:51 -05:00 |
|
|
7358bc0b24
|
add a fudge to side length
|
2020-07-21 13:11:50 -04:00 |
|
|
1db526e82d
|
Add Trapezoid.Rotate() & Translate().
Use them to rotate tree segments appropriately.
|
2020-07-21 11:03:02 -04:00 |
|
|
9ac15e6d35
|
clean up TreeNode constructor literals
|
2020-07-16 15:34:22 -04:00 |
|
|
013e4836fb
|
add Tree data structure & render actual Trees
|
2020-07-16 15:18:30 -04:00 |
|
|
d6addc15e0
|
Draw basic trapezoidal skeleton.
|
2020-07-16 11:34:10 -04:00 |
|
|
df436f8c32
|
TreeScene: draw a triangle
|
2020-07-15 15:56:56 -04:00 |
|
|
987c86fae9
|
mv World & Scene to SneakWorld & SneakScene.
|
2020-07-15 15:17:19 -04:00 |
|
|
56bc1abe06
|
Add TreeScene & TreeWorld.
|
2020-07-15 15:01:28 -04:00 |
|