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fb2d0e8a6d
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add World class & refactor other things appropriately
GitOrigin-RevId: 9e72fe95272da1a8e9d50ffe147ae13742547ed4
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2020-02-13 14:46:45 -05:00 |
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826e308cfe
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add History data structure
GitOrigin-RevId: b327e9a0a43abff8aa53f4531e0168f99c38c46b
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2020-02-13 14:46:11 -05:00 |
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568bcf8071
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add FPS counter
GitOrigin-RevId: 7186a6f3cd9ba35ff51b2232ebef67cbe3ad544c
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2020-02-13 14:45:36 -05:00 |
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83709e9a61
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pull out world viewport size into a Camera class
GitOrigin-RevId: 92cd946afeaee9ba1503e55be239e3384100cc9a
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2020-02-13 14:45:28 -05:00 |
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fdd0eb60c4
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basic Player motions and poses
GitOrigin-RevId: 88a4e7a20841e2551a6bdd417521228f87110449
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2020-02-13 14:44:58 -05:00 |
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f6d1cac42f
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rename IWindow -> IDisplay & refactor uses
GitOrigin-RevId: 9cb63778dead2564bc6d3931d7fc9626c878fd8c
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2020-02-13 14:44:39 -05:00 |
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a33c4d90fd
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Make IWindow interface & make fullscreen work in UWP & OpenGL.
GitOrigin-RevId: 17e3e115481779249f59d68acab6325a78592eaf
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2020-02-13 14:39:48 -05:00 |
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149ecf8075
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Basic working skeleton in OpenGL and UWP.
GitOrigin-RevId: 762b683654e20eb28346d9b2de7fbb8c826a2966
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2020-02-13 14:39:05 -05:00 |
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96404d7cf8
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Add project files.
GitOrigin-RevId: d2c4368f415a96e2716fe61cc6f3dc09498244d9
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2020-02-13 14:39:00 -05:00 |
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