Commit Graph

12 Commits

Author SHA1 Message Date
83709e9a61 pull out world viewport size into a Camera class
GitOrigin-RevId: 92cd946afeaee9ba1503e55be239e3384100cc9a
2020-02-13 14:45:28 -05:00
05a779e1fb draw to a RenderTarget & scale that to screen
GitOrigin-RevId: b4635c5fabc03e6f19be595c68e3aa94203aa454
2020-02-13 14:45:25 -05:00
fdd0eb60c4 basic Player motions and poses
GitOrigin-RevId: 88a4e7a20841e2551a6bdd417521228f87110449
2020-02-13 14:44:58 -05:00
cb2f9687fa fix build
GitOrigin-RevId: 76185e284b5506cd191287b51908deae0f4a71cc
2020-02-13 14:44:55 -05:00
6bb646e2ce support xbox deploy
GitOrigin-RevId: c8a9a06bf9d129530f1b251267d3ab62334c49c2
2020-02-13 14:44:51 -05:00
fb50667459 add player sprite with looping animation
GitOrigin-RevId: 2e77393290d3b2e332ab73a0ed021f41d49c9eb4
2020-02-13 14:44:47 -05:00
3f603d6bd3 add Android app skeleton
GitOrigin-RevId: 35018deabaa16e9b80e9a87b937fa7f24b6e06dd
2020-02-13 14:44:43 -05:00
f6d1cac42f rename IWindow -> IDisplay & refactor uses
GitOrigin-RevId: 9cb63778dead2564bc6d3931d7fc9626c878fd8c
2020-02-13 14:44:39 -05:00
92f4558c18 add Initialize() to IWindow & refactor uses of IWindow
GitOrigin-RevId: fa4c2f04d3182cd37f85cfd03e6a2025b4e4d4f7
2020-02-13 14:44:00 -05:00
bb5aab6495 set mouse visible; smol refactor
GitOrigin-RevId: b6a557f79b782693897421fb6afdcebfbdf10c35
2020-02-13 14:40:41 -05:00
a33c4d90fd Make IWindow interface & make fullscreen work in UWP & OpenGL.
GitOrigin-RevId: 17e3e115481779249f59d68acab6325a78592eaf
2020-02-13 14:39:48 -05:00
149ecf8075 Basic working skeleton in OpenGL and UWP.
GitOrigin-RevId: 762b683654e20eb28346d9b2de7fbb8c826a2966
2020-02-13 14:39:05 -05:00