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6766e5ecf3
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move groundLevel up a bit
GitOrigin-RevId: 45af011ee04538fb2921927298468c18f453d4b9
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2020-02-13 14:45:13 -05:00 |
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44874f781d
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whee, now you can jump!
GitOrigin-RevId: e8c408b0ffcbb3f2ddfa2346fc9823fea86dfe00
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2020-02-13 14:45:10 -05:00 |
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d9ed88a9ef
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dpad support
GitOrigin-RevId: 9c28c2defa0c5222a5ffd10e09648d6041f146ef
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2020-02-13 14:45:06 -05:00 |
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050a5b0567
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add sword swing
GitOrigin-RevId: 46ebf8496eca9d752eeec6d3a2fad202a8f33867
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2020-02-13 14:45:02 -05:00 |
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fdd0eb60c4
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basic Player motions and poses
GitOrigin-RevId: 88a4e7a20841e2551a6bdd417521228f87110449
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2020-02-13 14:44:58 -05:00 |
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cb2f9687fa
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fix build
GitOrigin-RevId: 76185e284b5506cd191287b51908deae0f4a71cc
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2020-02-13 14:44:55 -05:00 |
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6bb646e2ce
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support xbox deploy
GitOrigin-RevId: c8a9a06bf9d129530f1b251267d3ab62334c49c2
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2020-02-13 14:44:51 -05:00 |
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fb50667459
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add player sprite with looping animation
GitOrigin-RevId: 2e77393290d3b2e332ab73a0ed021f41d49c9eb4
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2020-02-13 14:44:47 -05:00 |
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3f603d6bd3
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add Android app skeleton
GitOrigin-RevId: 35018deabaa16e9b80e9a87b937fa7f24b6e06dd
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2020-02-13 14:44:43 -05:00 |
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f6d1cac42f
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rename IWindow -> IDisplay & refactor uses
GitOrigin-RevId: 9cb63778dead2564bc6d3931d7fc9626c878fd8c
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2020-02-13 14:44:39 -05:00 |
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92f4558c18
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add Initialize() to IWindow & refactor uses of IWindow
GitOrigin-RevId: fa4c2f04d3182cd37f85cfd03e6a2025b4e4d4f7
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2020-02-13 14:44:00 -05:00 |
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bb5aab6495
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set mouse visible; smol refactor
GitOrigin-RevId: b6a557f79b782693897421fb6afdcebfbdf10c35
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2020-02-13 14:40:41 -05:00 |
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a33c4d90fd
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Make IWindow interface & make fullscreen work in UWP & OpenGL.
GitOrigin-RevId: 17e3e115481779249f59d68acab6325a78592eaf
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2020-02-13 14:39:48 -05:00 |
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149ecf8075
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Basic working skeleton in OpenGL and UWP.
GitOrigin-RevId: 762b683654e20eb28346d9b2de7fbb8c826a2966
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2020-02-13 14:39:05 -05:00 |
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96404d7cf8
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Add project files.
GitOrigin-RevId: d2c4368f415a96e2716fe61cc6f3dc09498244d9
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2020-02-13 14:39:00 -05:00 |
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