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Change Debug button from left shoulder to Select.

GitOrigin-RevId: 7e633c9904
master
Colin McMillen 4 years ago
parent
commit
90b003e0b0
  1. 2
      Shared/Input.cs

2
Shared/Input.cs

@ -34,7 +34,7 @@ namespace SemiColinGames {
gamePad.IsButtonDown(Buttons.RightShoulder) &&
gamePad.IsButtonDown(Buttons.Y));
Debug = gamePad.IsButtonDown(Buttons.LeftShoulder) || keyboard.IsKeyDown(Keys.OemMinus);
Debug = gamePad.IsButtonDown(Buttons.Back) || keyboard.IsKeyDown(Keys.OemMinus);
Pause = gamePad.IsButtonDown(Buttons.Start) || keyboard.IsKeyDown(Keys.Pause);
// Then potential motion directions. If the player attempts to input opposite directions at

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