make camera 1/4 size instead of 1/6
update World to match GitOrigin-RevId: 0bcfc250909ad8f3e57d29a8cd78f1ea69dc58a7
This commit is contained in:
parent
010424f43f
commit
70d8bbfa29
@ -5,7 +5,7 @@ using System;
|
||||
// https://gamasutra.com/blogs/ItayKeren/20150511/243083/Scroll_Back_The_Theory_and_Practice_of_Cameras_in_SideScrollers.php
|
||||
namespace Jumpy {
|
||||
class Camera {
|
||||
private Rectangle bbox = new Rectangle(0, 0, 1920 / 6, 1080 / 6);
|
||||
private Rectangle bbox = new Rectangle(0, 0, 1920 / 4, 1080 / 4);
|
||||
|
||||
public int Width { get => bbox.Width; }
|
||||
public int Height { get => bbox.Height; }
|
||||
|
@ -93,6 +93,11 @@ namespace Jumpy {
|
||||
public int Height { get; }
|
||||
|
||||
string[] worldDesc = new string[] {
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" X ",
|
||||
" . ",
|
||||
" X <======> <==X X <=> <XX> XX . ",
|
||||
|
Loading…
Reference in New Issue
Block a user