make camera 1/4 size instead of 1/6
update World to match GitOrigin-RevId: 0bcfc250909ad8f3e57d29a8cd78f1ea69dc58a7
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@ -5,7 +5,7 @@ using System;
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// https://gamasutra.com/blogs/ItayKeren/20150511/243083/Scroll_Back_The_Theory_and_Practice_of_Cameras_in_SideScrollers.php
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// https://gamasutra.com/blogs/ItayKeren/20150511/243083/Scroll_Back_The_Theory_and_Practice_of_Cameras_in_SideScrollers.php
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namespace Jumpy {
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namespace Jumpy {
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class Camera {
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class Camera {
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private Rectangle bbox = new Rectangle(0, 0, 1920 / 6, 1080 / 6);
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private Rectangle bbox = new Rectangle(0, 0, 1920 / 4, 1080 / 4);
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public int Width { get => bbox.Width; }
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public int Width { get => bbox.Width; }
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public int Height { get => bbox.Height; }
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public int Height { get => bbox.Height; }
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@ -93,6 +93,11 @@ namespace Jumpy {
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public int Height { get; }
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public int Height { get; }
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string[] worldDesc = new string[] {
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string[] worldDesc = new string[] {
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" ",
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" ",
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" ",
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" ",
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" ",
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" X ",
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" X ",
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" . ",
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" . ",
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" X <======> <==X X <=> <XX> XX . ",
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" X <======> <==X X <=> <XX> XX . ",
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