GitOrigin-RevId: 77de51cce5
77de51cce5
@ -80,7 +80,9 @@ namespace SemiColinGames {
graphics.SetRenderTarget(lightingTarget);
graphics.Clear(new Color(0, 0, 0, 0f));
lightingEffect.Projection = camera.Projection;
if (Debug.Enabled) {
linesOfSight.Draw(player, world.CollisionTargets, graphics, lightingEffect);
}
// Draw debug rects & lines on top.
Debug.Draw(graphics, lightingEffect);