2020-07-15 19:01:28 +00:00
|
|
|
|
using Microsoft.Xna.Framework;
|
|
|
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
|
|
|
|
namespace SemiColinGames {
|
|
|
|
|
public sealed class TreeWorld : IWorld {
|
2020-07-15 19:17:19 +00:00
|
|
|
|
public TreeWorld() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
~TreeWorld() {
|
|
|
|
|
Dispose();
|
|
|
|
|
}
|
|
|
|
|
|
2020-07-15 19:01:28 +00:00
|
|
|
|
public void Dispose() {
|
|
|
|
|
GC.SuppressFinalize(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Update(float modelTime, History<Input> input) {
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|