A stealth-based 2D platformer where you don't have to kill anyone unless you want to. https://www.semicolin.games
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  1. using Microsoft.Xna.Framework;
  2. using Microsoft.Xna.Framework.Graphics;
  3. using System;
  4. using System.Collections.Generic;
  5. namespace SemiColinGames {
  6. public sealed class TreeWorld : IWorld {
  7. public void Dispose() {
  8. GC.SuppressFinalize(this);
  9. }
  10. public void Update(float modelTime, History<Input> input) {
  11. }
  12. }
  13. }