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Colin McMillen
mcmillen
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Boston
https://www.mcmillen.dev
Lead developer, SemiColin Games.
Joined on
2020-02-13
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Repositories
10
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Public Activity
Starred Repositories
2
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:53:41 -05:00
f7f7d5076e
Pre-compute texture-source Rectangles.
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:53:37 -05:00
5cb3ff9fbd
first pass at implementing line-of-sight algorithm
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:53:33 -05:00
554578968d
Geometry: add FMath class & convenient accessors for AABB corners.
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:53:29 -05:00
141a0660c4
Debug: draw lines correctly based on camera position.
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:53:25 -05:00
1fd515070d
make it possible for new sprite to hit the right end of world
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:53:21 -05:00
57b65f559c
rename Aabb -> AABB
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:53:17 -05:00
f78bff249c
cycle through different attack animations
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:53:13 -05:00
0e363de306
change player sprite to ninja
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:53:09 -05:00
a240f0dc31
Python script for importing assets from the CCG pack.
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:53:05 -05:00
10453ee5ea
World: add Height property (in pixels)
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:53:01 -05:00
bb8cf9e63b
make CollisionTargets an auto property
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:52:57 -05:00
76dbdc6913
Bound camera by right edge of World.
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:52:53 -05:00
fe64ec705d
Bound player position by both edges of the World.
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:52:49 -05:00
ab62e8929a
cleanup: sprite{Height,Width} -> halfSize
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:52:45 -05:00
50479bac3c
while paused, don't clear the list of Debug rects & lines
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:52:41 -05:00
588b18f9ad
fix Debug.Toast() & re-enable it
mcmillen
pushed to
master
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semicolin/sneak
2020-02-13 14:52:37 -05:00
793b292a29
pass in AABBs instead of Rectangles to Player.Update
mcmillen
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master
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semicolin/sneak
2020-02-13 14:52:33 -05:00
946497160b
Player.Update() now uses Bresenham's line algorithm.
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:52:29 -05:00
4410ff137a
add Debug.AddRect(AABB) function
mcmillen
pushed to
master
at
semicolin/sneak
2020-02-13 14:52:25 -05:00
f1f717da63
remove unused using statement
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