pewpew/tiles.asm
Colin McMillen 6fc775a411 Animate player sprite. Use BG3 instead of BG2.
Also deleted some dead code with coordinate-conversion for scrolling the
backgrounds based on player input.
2015-05-24 19:49:04 -04:00

34 lines
2.2 KiB
NASM

; Created with eKid's pcx2snes converter ;
TileData:
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TilePalette:
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; 24 tiles (8 spaces)
; 384 bytes