Simple SNES shoot-'em-up game.
2da42f1eb1
This includes some tile / palette data in a separate file and some code for DMA'ing that data into VRAM. This is used to render a "ship" (white circle) that the player can move around with the D-Pad. Added a whole bunch of named registers (& documentation for them) to registers.asm. |
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.gitignore | ||
build.bat | ||
header.asm | ||
InitSNES.asm | ||
pewpew.asm | ||
README.md | ||
registers.asm | ||
tiles.asm | ||
wlalink.cfg |
Simple SNES game.