Tweak ship / shot spawn rates.
This commit is contained in:
parent
d460a519af
commit
d7f0119cb6
@ -495,7 +495,7 @@ UpdateShotCooldown:
|
|||||||
|
|
||||||
SpawnEnemyShips:
|
SpawnEnemyShips:
|
||||||
GetRandomByte
|
GetRandomByte
|
||||||
bit #%00111111 ; Spawn ships every this-many frames (on average).
|
bit #%01111111 ; Spawn ships every this-many frames (on average).
|
||||||
beq +
|
beq +
|
||||||
rts
|
rts
|
||||||
+
|
+
|
||||||
@ -552,7 +552,7 @@ UpdateEnemyShips:
|
|||||||
sta enemyShipArray, Y ; reap it.
|
sta enemyShipArray, Y ; reap it.
|
||||||
bra ++
|
bra ++
|
||||||
+
|
+
|
||||||
sta enemyShipArray + 1, Y
|
sta enemyShipArray + 1, Y ; move it.
|
||||||
|
|
||||||
|
|
||||||
++
|
++
|
||||||
@ -568,7 +568,7 @@ UpdateEnemyShips:
|
|||||||
|
|
||||||
SpawnEnemyShots:
|
SpawnEnemyShots:
|
||||||
lda vBlankCounter
|
lda vBlankCounter
|
||||||
bit #%00001111 ; Spawn shots every this-many frames.
|
bit #%00011111 ; Spawn shots every this-many frames.
|
||||||
beq +
|
beq +
|
||||||
rts
|
rts
|
||||||
+
|
+
|
||||||
|
Loading…
Reference in New Issue
Block a user