Simple SNES shoot-'em-up game.
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Colin McMillen 07b3a531cb Don't set background color every frame. 9 years ago
.gitignore Change output file extension .smc -> .sfc 9 years ago
README.md Add screenshot to README.md 9 years ago
build.bat Change output file extension .smc -> .sfc 9 years ago
header.asm Add a "ship" and let the player move around. 9 years ago
init.asm Various refactorings. 9 years ago
memory.asm Track & display high score. 9 years ago
pewpew.asm Don't set background color every frame. 9 years ago
registers.asm More register documentation. 9 years ago
sprites32.pcx Track & display high score. 9 years ago
tiles.pcx Shinier star graphic. 9 years ago
wlalink.cfg Add build.bat and wlalink config file. 9 years ago

README.md

Simple SNES shoot-'em-up game.

Credits:

Run build.bat to build it. Assumes you have the wla assembler binaries and Neviksti's pcx2snes somewhere on your path.

The main files are:

  • pewpew.asm: main code file.
  • memory.asm: definitions of variable names (and memory layout) used by the game.
  • registers.asm: definitions & documentation of important SNES registers.
  • header.asm: definition of ROM layout & SNES header information for wla.
  • init.asm: boilerplate "initialize the hardware" macro.

Screenshot:

Screenshot