Tweak ship / shot spawn rates.

This commit is contained in:
Colin McMillen 2015-06-06 10:05:46 -04:00
parent d460a519af
commit d7f0119cb6

View File

@ -495,7 +495,7 @@ UpdateShotCooldown:
SpawnEnemyShips:
GetRandomByte
bit #%00111111 ; Spawn ships every this-many frames (on average).
bit #%01111111 ; Spawn ships every this-many frames (on average).
beq +
rts
+
@ -552,7 +552,7 @@ UpdateEnemyShips:
sta enemyShipArray, Y ; reap it.
bra ++
+
sta enemyShipArray + 1, Y
sta enemyShipArray + 1, Y ; move it.
++
@ -568,7 +568,7 @@ UpdateEnemyShips:
SpawnEnemyShots:
lda vBlankCounter
bit #%00001111 ; Spawn shots every this-many frames.
bit #%00011111 ; Spawn shots every this-many frames.
beq +
rts
+