make glClearColor actually black
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@ -239,7 +239,7 @@ public class Game : GameWindow {
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Console.WriteLine($"thumbnail size: {thumbnailWidth}x{thumbnailHeight}");
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GL.ClearColor(0.0f, 0.0f, 0.05f, 1.0f);
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GL.ClearColor(0f, 0f, 0f, 1f);
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VertexArrayObject = GL.GenVertexArray();
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GL.BindVertexArray(VertexArrayObject);
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