print out thumbnail loading status to console
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parent
870daa3851
commit
e9a13dba49
13
Program.cs
13
Program.cs
@ -378,6 +378,8 @@ public class Game : GameWindow {
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int VertexBufferObject;
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int VertexBufferObject;
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int ElementBufferObject;
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int ElementBufferObject;
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int VertexArrayObject;
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int VertexArrayObject;
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readonly object thumbnailsLoadedLock = new();
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int thumbnailsLoaded = 0;
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List<Photo> allPhotos = new();
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List<Photo> allPhotos = new();
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List<Photo> photos = new();
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List<Photo> photos = new();
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HashSet<Photo> loadedImages = new();
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HashSet<Photo> loadedImages = new();
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@ -720,9 +722,18 @@ public class Game : GameWindow {
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}
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}
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private async void LoadThumbnailsAsync() {
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private async void LoadThumbnailsAsync() {
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List<Task> tasks = new();
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foreach (Photo p in allPhotos) {
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foreach (Photo p in allPhotos) {
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await Task.Run( () => { p.LoadThumbnailAsync(geometry.ThumbnailSize); });
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tasks.Add(Task.Run( () => {
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p.LoadThumbnailAsync(geometry.ThumbnailSize);
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lock (thumbnailsLoadedLock) {
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thumbnailsLoaded++;
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Console.WriteLine(thumbnailsLoaded);
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}
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}
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}));
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}
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Console.WriteLine("TASKS: " + tasks.Count);
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await Task.WhenAll(tasks).ContinueWith(t => { Console.WriteLine("done????"); });
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}
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}
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// To find the JPEG compression level of a file from the command line:
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// To find the JPEG compression level of a file from the command line:
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