make DrawTexture(texture, x, y) function
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parent
7ce97438ae
commit
e98b19d87b
10
Program.cs
10
Program.cs
@ -798,7 +798,7 @@ public class Game : GameWindow {
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DrawTexture(active, photoBox);
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DrawTexture(active, photoBox);
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for (int i = 0; i < 5; i++) {
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for (int i = 0; i < 5; i++) {
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Texture star = (activePhoto.Rating > i) ? STAR_FILLED : STAR_EMPTY;
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Texture star = (activePhoto.Rating > i) ? STAR_FILLED : STAR_EMPTY;
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DrawTexture(star, Util.MakeBox((star.Size.X + 10) * i + 10, 10, star.Size.X, star.Size.Y));
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DrawTexture(star, (star.Size.X + 10) * i + 10, 10);
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}
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}
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// Draw thumbnail boxes.
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// Draw thumbnail boxes.
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@ -812,7 +812,7 @@ public class Game : GameWindow {
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Box2i box = geometry.ThumbnailBoxes[i];
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Box2i box = geometry.ThumbnailBoxes[i];
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DrawTexture(photo.Texture(), box);
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DrawTexture(photo.Texture(), box);
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for (int j = 0; j < photo.Rating; j++) {
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for (int j = 0; j < photo.Rating; j++) {
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DrawTexture(STAR_SMALL, Util.MakeBox(box.Min.X + 8 + ((STAR_SMALL.Size.X + 2) * j), box.Min.Y + 8, STAR_SMALL.Size.X, STAR_SMALL.Size.Y));
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DrawTexture(STAR_SMALL, box.Min.X + 8 + ((STAR_SMALL.Size.X + 2) * j), box.Min.Y + 8);
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}
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}
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if (ribbonIndex + i == photoIndex) {
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if (ribbonIndex + i == photoIndex) {
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DrawBox(box, 5, Color4.Black);
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DrawBox(box, 5, Color4.Black);
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@ -833,6 +833,10 @@ public class Game : GameWindow {
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SwapBuffers();
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SwapBuffers();
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}
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}
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void DrawTexture(Texture texture, int x, int y) {
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DrawTexture(texture, Util.MakeBox(x, y, texture.Size.X, texture.Size.Y));
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}
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void DrawTexture(Texture texture, Box2i box) {
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void DrawTexture(Texture texture, Box2i box) {
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DrawTexture(texture, box, Color4.White);
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DrawTexture(texture, box, Color4.White);
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}
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}
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@ -858,7 +862,7 @@ public class Game : GameWindow {
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void DrawText(string text, int x, int y) {
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void DrawText(string text, int x, int y) {
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Texture label = Util.RenderText(text);
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Texture label = Util.RenderText(text);
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DrawTexture(label, Util.MakeBox(x, y, label.Size.X, label.Size.Y));
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DrawTexture(label, x, y);
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label.Dispose();
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label.Dispose();
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}
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}
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