use Color4 constants

This commit is contained in:
Colin McMillen 2023-07-06 23:36:55 -04:00
parent cadc8e4779
commit c7bb0deb0c

View File

@ -307,7 +307,7 @@ public class Game : GameWindow {
Rectangle box = new Rectangle(windowWidth - thumbnailWidth, i * thumbnailHeight, thumbnailWidth, thumbnailHeight); Rectangle box = new Rectangle(windowWidth - thumbnailWidth, i * thumbnailHeight, thumbnailWidth, thumbnailHeight);
DrawTexture(textures[i], box); DrawTexture(textures[i], box);
if (i == textureIndex) { if (i == textureIndex) {
DrawBox(box, 3, new Color4(1f, 1f, 0f, 1f)); DrawBox(box, 3, Color4.GreenYellow);
} }
} }
@ -315,7 +315,7 @@ public class Game : GameWindow {
} }
void DrawTexture(Texture texture, Rectangle box) { void DrawTexture(Texture texture, Rectangle box) {
DrawTexture(texture, box, new Color4(1f, 1f, 1f, 1f)); DrawTexture(texture, box, Color4.White);
} }
void DrawTexture(Texture texture, Rectangle box, Color4 color) { void DrawTexture(Texture texture, Rectangle box, Color4 color) {