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@ -425,7 +425,10 @@ public class Game : GameWindow { |
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toast.Update(e.Time); |
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KeyboardState input = KeyboardState; |
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if (input.IsAnyKeyDown || MouseState.IsAnyButtonDown || MouseState.Delta != Vector2i.Zero) { |
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bool mouseInWindow = ClientRectangle.ContainsInclusive((Vector2i) MouseState.Position); |
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if (input.IsAnyKeyDown || |
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MouseState.IsAnyButtonDown || |
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(mouseInWindow && MouseState.Delta != Vector2i.Zero)) { |
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timeSinceEvent = 0; |
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} else { |
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timeSinceEvent += e.Time; |
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