diff --git a/Program.cs b/Program.cs index e2fcb59..2e5a3de 100644 --- a/Program.cs +++ b/Program.cs @@ -28,6 +28,8 @@ public class CameraInfo { } // FIXME: switch to immediate mode?? +// https://gamedev.stackexchange.com/questions/198805/opentk-immediate-mode-on-net-core-doesnt-work +// https://www.youtube.com/watch?v=Q23Kf9QEaO4 public class Shader : IDisposable { public int Handle; private bool init = false;