diff --git a/Program.cs b/Program.cs index 0f5d34a..6f86fe0 100644 --- a/Program.cs +++ b/Program.cs @@ -192,7 +192,6 @@ public class Game : GameWindow { static int thumbnailHeight = 100; static int thumbnailWidth = (int) 1.0 * thumbnailHeight * activeCamera.Resolution.X / activeCamera.Resolution.Y; - int frameCount; int windowWidth; int windowHeight; float[] vertices = { @@ -289,7 +288,6 @@ public class Game : GameWindow { protected override void OnRenderFrame(FrameEventArgs e) { base.OnRenderFrame(e); - frameCount++; GL.Clear(ClearBufferMask.ColorBufferBit); int borderWidth = 2;