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multiple columns of thumbnails

main
Colin McMillen 9 months ago
parent
commit
aa5b3e7083
  1. 21
      Program.cs

21
Program.cs

@ -237,7 +237,6 @@ public class UiGeometry {
public static Vector2i MIN_WINDOW_SIZE = new(1024, 768);
public readonly Vector2i WindowSize;
public readonly Vector2i ThumbnailSize;
public readonly Box2i ThumbnailBox;
public readonly List<Box2i> ThumbnailBoxes = new();
public readonly List<Box2i> StarBoxes = new();
@ -249,24 +248,26 @@ public class UiGeometry {
public UiGeometry(Vector2i windowSize, int starSize) {
WindowSize = windowSize;
int numThumbnails = Math.Max(WindowSize.Y / 100, 1);
int thumbnailHeight = WindowSize.Y / numThumbnails;
int numThumbnailsPerColumn = Math.Max(WindowSize.Y / 100, 1);
int thumbnailHeight = WindowSize.Y / numThumbnailsPerColumn;
int thumbnailWidth = (int) (1.0 * thumbnailHeight * CameraInfo.AspectRatio);
ThumbnailSize = new(thumbnailWidth, thumbnailHeight);
Console.WriteLine($"thumbnail size: {thumbnailWidth}x{thumbnailHeight}");
for (int i = 0; i < numThumbnails; i++) {
Box2i box = Util.MakeBox(WindowSize.X - thumbnailWidth, i * thumbnailHeight,
thumbnailWidth, thumbnailHeight);
ThumbnailBoxes.Add(box);
int thumbnailColumns = 3;
for (int j = thumbnailColumns; j > 0; j--) {
for (int i = 0; i < numThumbnailsPerColumn; i++) {
Box2i box = Util.MakeBox(WindowSize.X - thumbnailWidth * j, i * thumbnailHeight,
thumbnailWidth, thumbnailHeight);
ThumbnailBoxes.Add(box);
}
}
int statusBoxHeight = 40;
int statusBoxPadding = 4;
PhotoBox = new Box2i(
0, 0, WindowSize.X - thumbnailWidth, WindowSize.Y - statusBoxHeight - statusBoxPadding);
0, 0, WindowSize.X - thumbnailWidth * thumbnailColumns, WindowSize.Y - statusBoxHeight - statusBoxPadding);
StatusBox = new Box2i(
0, WindowSize.Y - statusBoxHeight, WindowSize.X - thumbnailWidth, WindowSize.Y);
0, WindowSize.Y - statusBoxHeight, WindowSize.X - thumbnailWidth * thumbnailColumns, WindowSize.Y);
ThumbnailBox = new Box2i(
ThumbnailBoxes[0].Min.X, ThumbnailBoxes[0].Min.Y, WindowSize.X, WindowSize.Y);

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