diff --git a/Program.cs b/Program.cs index 78abafc..f1d93f8 100644 --- a/Program.cs +++ b/Program.cs @@ -948,7 +948,7 @@ public class Game : GameWindow { List tasks = new(); foreach (Photo p in allPhotos) { tasks.Add(Task.Run( () => { - p.LoadThumbnailAsync(new Vector2i(128, 128)); + p.LoadThumbnailAsync(new Vector2i(150, 150)); lock (numThumbnailsLoadedLock) { numThumbnailsLoaded++; toast.Set($"[{numThumbnailsLoaded}/{allPhotos.Count}] Loading thumbnails"); @@ -1011,8 +1011,6 @@ public class Game : GameWindow { bool cropActive = activeTool is CropTool; bool straightenActive = activeTool is StraightenTool; - // FIXME: make a function for scaling & centering one box on another. - // FIXME: cropping is fucky because activeScale is using the texture size, not the photo size. float scaleX = 1f * geometry.PhotoBox.Size.X / active.Size.X; float scaleY = 1f * geometry.PhotoBox.Size.Y / active.Size.Y; float scale = Math.Min(scaleX, scaleY);