add focal length to EXIF display & tweak other EXIF display
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parent
4d63f64be6
commit
6c7dbe5516
32
Program.cs
32
Program.cs
@ -146,6 +146,7 @@ public class Photo {
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public bool Loaded = false;
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public string? CameraModel;
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public string? LensModel;
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public string FocalLength = "<unk>";
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public string FNumber = "<unk>";
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public string ExposureTime = "<unk>";
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public string IsoSpeed = "<unk>";
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@ -164,7 +165,6 @@ public class Photo {
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image = await Image.LoadAsync<Rgba32>(File);
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ExifProfile? exifs = image.Metadata.ExifProfile;
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if (exifs != null) {
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Console.WriteLine("--------------------------------------");
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// FIXME: handle Orientation
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IExifValue<string>? model;
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if (exifs.TryGetValue(ExifTag.Model, out model)) {
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@ -175,6 +175,12 @@ public class Photo {
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LensModel = lensModel.Value;
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}
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IExifValue<Rational>? focalLength;
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if (exifs.TryGetValue(ExifTag.FocalLength, out focalLength)) {
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Rational r = focalLength.Value;
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FocalLength = $"{r.Numerator / r.Denominator}mm";
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}
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IExifValue<Rational>? fNumber;
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if (exifs.TryGetValue(ExifTag.FNumber, out fNumber)) {
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Rational r = fNumber.Value;
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@ -205,12 +211,14 @@ public class Photo {
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IExifValue<ushort[]>? isoSpeed;
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if (exifs.TryGetValue(ExifTag.ISOSpeedRatings, out isoSpeed)) {
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ushort[] iso = isoSpeed.Value;
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ushort[]? iso = isoSpeed.Value;
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if (iso != null && iso.Length >= 1) {
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IsoSpeed = $"ISO {iso[0]}";
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}
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foreach (IExifValue exif in exifs.Values) {
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Console.WriteLine(exif.Tag.ToString() + " " + exif.GetValue().ToString());
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}
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// foreach (IExifValue exif in exifs.Values) {
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// Console.WriteLine(exif.Tag.ToString() + " " + exif.GetValue().ToString());
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// }
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}
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}
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@ -226,10 +234,10 @@ public class Photo {
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public string Description() {
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if (Loaded) {
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string shootingInfo = $"{FNumber} at {ExposureTime}, {IsoSpeed}";
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return String.Format("{0,-30} {1,-50} {2}", shootingInfo, $"{CameraModel} {LensModel}", File);
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string shootingInfo = $"{FocalLength}, {FNumber} at {ExposureTime}, {IsoSpeed}";
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return String.Format("{0,-40} {1,-50} {2}", shootingInfo, $"{CameraModel} {LensModel}", File);
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} else {
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return String.Format("{0,-81} {1}", "", File);
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return String.Format("{0,-90} {1}", "", File);
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}
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}
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}
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@ -489,10 +497,12 @@ public class Game : GameWindow {
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GL.VertexAttribPointer(texCoordLocation, 2, VertexAttribPointerType.Float, false, 5 * sizeof(float), 3 * sizeof(float));
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// Load textures from JPEGs.
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// string[] files = Directory.GetFiles(@"c:\users\colin\desktop\photos-test\");
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string[] files = Directory.GetFiles(@"c:\users\colin\pictures\photos\2023\07\14\");
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string[] files = Directory.GetFiles(@"c:\users\colin\desktop\photos-test\");
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// string[] files = Directory.GetFiles(@"c:\users\colin\pictures\photos\2023\07\14\");
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// string[] files = Directory.GetFiles(@"G:\DCIM\100EOSR6\");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Pictures\photos\2018\06\23");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\Germany all\104D7000");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\many-birds\");
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for (int i = 0; i < files.Count(); i++) {
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string file = files[i];
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@ -500,7 +510,9 @@ public class Game : GameWindow {
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Photo photo = new Photo(file, TEXTURE_WHITE);
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photos.Add(photo);
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await Task.Run( () => { photo.Load(); });
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Console.WriteLine("file " + i);
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if (photos.Count == 100) {
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break;
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}
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}
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}
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}
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