let ` set zoom to 0
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@ -311,7 +311,7 @@ public class Game : GameWindow {
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upTimer = Int64.MaxValue;
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upTimer = Int64.MaxValue;
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}
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}
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if (input.IsKeyDown(Keys.D0)) {
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if (input.IsKeyDown(Keys.D0) || input.IsKeyDown(Keys.GraveAccent)) {
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zoomLevel = 0f;
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zoomLevel = 0f;
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}
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}
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