parse star ratings from canon image metadata
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parent
7f375a6446
commit
3a9192b478
31
Program.cs
31
Program.cs
@ -7,9 +7,11 @@ using OpenTK.Windowing.GraphicsLibraryFramework;
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using Image = SixLabors.ImageSharp.Image;
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using Image = SixLabors.ImageSharp.Image;
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using SixLabors.Fonts;
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using SixLabors.Fonts;
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using SixLabors.ImageSharp.Metadata.Profiles.Exif;
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using SixLabors.ImageSharp.Metadata.Profiles.Exif;
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using SixLabors.ImageSharp.Metadata.Profiles.Xmp;
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using SixLabors.ImageSharp.Drawing.Processing;
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using SixLabors.ImageSharp.Drawing.Processing;
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using SixLabors.ImageSharp.Drawing;
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using SixLabors.ImageSharp.Drawing;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Xml.Linq;
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namespace SemiColinGames;
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namespace SemiColinGames;
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@ -150,6 +152,7 @@ public class Photo {
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public string FNumber = "<unk>";
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public string FNumber = "<unk>";
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public string ExposureTime = "<unk>";
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public string ExposureTime = "<unk>";
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public string IsoSpeed = "<unk>";
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public string IsoSpeed = "<unk>";
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public int Rating = 0;
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private Texture texture;
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private Texture texture;
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private Texture placeholder;
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private Texture placeholder;
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@ -163,6 +166,7 @@ public class Photo {
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public async void Load() {
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public async void Load() {
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image = await Image.LoadAsync<Rgba32>(File);
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image = await Image.LoadAsync<Rgba32>(File);
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ParseRating(image);
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ExifProfile? exifs = image.Metadata.ExifProfile;
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ExifProfile? exifs = image.Metadata.ExifProfile;
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if (exifs != null) {
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if (exifs != null) {
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// FIXME: handle Orientation
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// FIXME: handle Orientation
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@ -236,6 +240,29 @@ public class Photo {
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}
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}
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}
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}
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private void ParseRating(Image image) {
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XmpProfile? xmp = image.Metadata.XmpProfile;
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if (xmp == null) {
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return;
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}
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XDocument? doc = xmp.GetDocument();
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if (doc == null) {
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return;
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}
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XElement? root = doc.Root;
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if (root == null) {
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return;
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}
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foreach (XElement elt in root.Descendants()) {
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if (elt.Name == "{http://ns.adobe.com/xap/1.0/}Rating") {
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int rating;
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if (int.TryParse(elt.Value, out rating)) {
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Rating = rating;
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}
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}
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}
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}
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public Texture Texture() {
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public Texture Texture() {
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if (texture == placeholder && image != null) {
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if (texture == placeholder && image != null) {
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texture = new Texture(image);
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texture = new Texture(image);
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@ -512,9 +539,9 @@ public class Game : GameWindow {
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GL.VertexAttribPointer(texCoordLocation, 2, VertexAttribPointerType.Float, false, 5 * sizeof(float), 3 * sizeof(float));
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GL.VertexAttribPointer(texCoordLocation, 2, VertexAttribPointerType.Float, false, 5 * sizeof(float), 3 * sizeof(float));
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// Load textures from JPEGs.
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// Load textures from JPEGs.
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string[] files = Directory.GetFiles(@"c:\users\colin\desktop\photos-test\");
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// string[] files = Directory.GetFiles(@"c:\users\colin\desktop\photos-test\");
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// string[] files = Directory.GetFiles(@"c:\users\colin\pictures\photos\2023\07\14\");
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// string[] files = Directory.GetFiles(@"c:\users\colin\pictures\photos\2023\07\14\");
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// string[] files = Directory.GetFiles(@"G:\DCIM\100EOSR6\");
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string[] files = Directory.GetFiles(@"G:\DCIM\100EOSR6\");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Pictures\photos\2018\06\23");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Pictures\photos\2018\06\23");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\Germany all\104D7000");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\Germany all\104D7000");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\many-birds\");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\many-birds\");
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